Cargo Delivery
Each faction is known to have its transportation hubs, equipped with warehouses storing the most crucial cargo – components.
Regardless if one is a Wayfarer, a Dealer, a Runner or a Saudagar, perhaps even neither of those.. Each shipment originates from a supplier willing to offer a contract. Component suppliers are sparse, scattered across various settlements and military installations.
Short-range signals allow to mark nearby component suppliers with a blue glow mark on the PDA settlements map. Then again, designated couriers don’t *need* to rely on those, as they’re provided with intel on the whole distribution network. Unless on bad terms, one could always ask a proficient trailblazer for directions.

You’d look into loading the bulkiest possible vehicle from a supplier that’s right next to the destination, making quick work of the contract, but also.. delivering and earning very little as a result. Game design would be a valid subject to blame, but it goes beyond that, as suppliers farther away often provide components that are better fit to an individual faction’s specifications and needs.
Ultimately, even shorter runs have their use, and it all comes down to the time you wish to allocate, and the risks you wish to take (moreso for the.. less legal components, but no saying which challenges you may encounter, as there’s always the questionable road quality and *shudders* people).
Now, you don’t *have* to use the roads, there’s an ocean of boat delivery routes. W- What do you mean those are water roads? Look, there are also helicopters, but they don’t fit as much cargo, and you still have to remember to be on lookout for mountains, that’s something you do in a helicopter.
Overall, there’s been rather interesting developments in the crate moving department.
We’ve heard occasional rumors about waystations, which offer an optional detour to what is usually an A-B delivery. Why would anyone spice up their routine and venture into the lesser explored roads of the island? We don’t know. But supposedly those more than make up for the spent time and fuel.
It takes good reputation to have a decent chance of learning about a waystation, they don’t just tell about those to anyone. Pair up with another courier and you’ll not only be able to share waystations with each other, but also charge more for your services. If you have the connections, you can form entire convoys.

Transportation hubs have occasionally been known to offer return shipments, either to reward loyal partners or to replace faulty components. These return contracts are rather useful if you were already driving there to begin with, why do so with an empty cargo bed? Besides, those also contribute to the reputation. That’s not something money can buy, not in Panau.
Finally, there are naval delivery contracts that can be earned first-hand through sea runs, or obtained through a number of different means. Those are redeemable for contract deliveries in *big*, *slow* boats. They’re not particularly fun. At the same time, these fit more than enough crates to make a dent in the economy, and earn plenty of reputation as a seafarer, while not requiring a lot of effort.
